


LGfL has worked with virtual and augmented-reality experts at Computeam Ltd to create a series of artefacts and experiences that complement this learning resource by bringing it to life in a way that is otherwise unimaginable.
You will find references to these AR and VR objects within different sections of the resource, and LGfL encourages teachers to have a go and if you do not have the time, why not ask students to try them out at home and then show you/their classmates!
The best way to understand AR and VR is to experience it, but if you would first like to see videos of the artefacts in action, click on the video tab.
If you are ready to augment your Romans topic now with AR, the next tabs help you do just that as quickly and as easily as possible: download a trigger from the next tab then download either the mobile app from the following tabs, and away you go.
If you would like to experience the Hadrian’s Wall Virtual Reality experience, then you need to download the app and use a mobile device in suitable headset. You can use Google Cardboard technology to transform your mobile device into a 3D viewer. Purchase of a compatible viewer is required; available for under £10 in cardboard and under £20 in more durable plastic.
Examples given here are not official recommendations; always check for compatibility with your device and ensure that the device has google cardboard settings QR code on it. For a fully immersive effect, be sure to listen to the sound by using your phone’s headphones.
- Q1: What is augmented reality?
- A1: Augmented reality has been around for quite a while. Using your tablet or smartphone and now, our experimental Windows desktop application, a 3D model, a video or image is overlaid on a trigger image or scene that you view through the device camera / webcam.
- Q2: Will the trigger images only work in colour?
- A2: The images will work in black and white and have been tested down to a 3rd level photocopy (a photocopy of a photocopy of a photocopy) although results will vary based on the quality of your photocopier and printer.
- Q3: Will the trigger images only work as a printout?
- A4: You can use the trigger images in any way you like. Let pupils use them in their work or integrate them into your own resources. The trigger images will also work from a screen, but be aware that screens are shiny, and reflections can disrupt the trigger image and therefore the augmented-reality event.
- Q4: What tablet / device will the app run on?
- A5: The app runs on iOS and Android. New to this resource is a Windows desktop application.
- Q5: Will the desktop app work with my webcam?
- A5: There are a huge range of webcams available and it is not possible to test the app with each one. However, a webcam that interfaces with Windows natively without needing special software is likely to work.
- Q6: Will the desktop app work on a Mac?
- A6: Unfortunately the desktop app is only available for Windows based PCs at this time.
- Q7: Should I laminate the images?
- A7: We don't recommend laminating them. They will work but reflections can cause issues and prevent the augmented reality object appearing.
- Q8: Are there restrictions on using the images?
- A8: We want you to enjoy using these materials and to have the flexibility to copy, cut up and use in any way you like (we'd love to hear what you do with it). We just ask that you respect our licence arrangements and not share them outside your school.

The Romans AR ActiveLens app is available for iOS and Android platforms for all devices with a rear-facing camera.
To use, point the camera at any trigger image to experience the augmented reality object (a model, video, audio, animation or combination).
iOS
Our iOS app is compatible with iPhone 5, iPhone 5S, iPad 3, iPad 4, iPad Air 1/2 & iPad Mini Retina. We recommend that you use the latest device where possible to ensure the best experience with the app.

Android
Our Android app is compatible with the majority of Android smartphones and tablets with a rear-facing camera and 1GB RAM. We recommend using a recent device to ensure the best experience with the ActiveLens app.
